San Andreas left more of an impression on me than IV did.
I've wanted to play that one for a while. I could probably get a copy of the xbox version really cheap.
But if I remember correctly, you have to do a ton of busy work in that game, like keeping your character in shape, making sure he eats regularly, etc. That doesn't sound fun.
The series I feel, hasn't really done anything great since jumping to 3D. They can make it as big as they want, put in as many activities as they want and try to make it as story orientated as they want, but until they improve the actual gameplay I refuse to say the games after part 3 are great.
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"Moris should be here soon to rub it in my face..." -Pizza
San Andreas left more of an impression on me than IV did.
I've wanted to play that one for a while. I could probably get a copy of the xbox version really cheap.
But if I remember correctly, you have to do a ton of busy work in that game, like keeping your character in shape, making sure he eats regularly, etc. That doesn't sound fun.
The most annoying thing is keeping up your character's body which doesn't take much after the first few missions.
The biggest part of the game: shooting. It's almost exactly the same as all the previous games, the lock on system has improved a bit, for example you lock onto the bad guy when in a firefight instead of a random pedestrian like it sometimes did in GTA3, but it really is primitive. The driving took a step backwards in IV, though you could argue that its a personal preference. And it really is just a pretty GTA3. Looks like they just put HD skins on the old GTA engine, but I suppose you could say that about a lot of games this gen. But for a game that was so hyped and had such a huge budget it should have been much better.
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"Moris should be here soon to rub it in my face..." -Pizza
really, you don't see much fault? Cause it really doesn't anything very well besides having a really big sandbox.
I wasn't really a fan of the GTA games before 4, but it was mainly because of the controls.
The controls in GTA IV are improved enough that I can enjoy it for what it is, though they could still be improved quite a bit.
I like the huge, open environments in GTA IV, and total non-linearity is something I usually don't like. There's just enough structure that you can explore the city, without feeling like you're going out of your way to advance the story.
I'd love to see a current-gen GTA game set in San Andreas.